The complex menu is fairly done and the game itself is getting more and more shape. The name will be "Commando Strike" and that's how the content is: a mixture of CS and C&C. I think the graphics are amazing for Flash and it works pretty fast, so hurray to Flash CS3.
I try to put a small storyline in it so the game will contain a campaign modus. There are also 2 other modi: the target shooting (timeattack) and the sparring modus (tutorial).
My game also includes a big extra zone, where every special and secret notes are saved.
Check out NG Alpha for a small demo version, screenshots and more information in the next days.
The progress of this game has stopped October 2007.
Programms in use:
Flash CS3
Fireworks CS3
Photoshop CS2
Freehand MX
MP3 Workshop
GoldWave 5
Starting date: 23.07.2007
Release date: DNF
Updates:
* 23.07.07 Starting to program the menu.
* 28.07.07 Name changed to "Silent Strike".
* 03.08.07 First recording session was quite funny :D
>> Next session is comming soon also the storyline will be build up then.
* 13.08.07: Starting to program the game.
* 15.08.09: CANCELLED SO FAR...!:
I could not finish this 'cause of my chemistry studies. The main data is lost and my motivation for this is gone. Trying some things with Java atm. There will maybe a new Sudoku version soon.
1337-protoss
theres already a game called commando strike so you might want to change the name.
Deso (Updated )
Okay I changed the name to Silent Strike, it fits better anyway ^^
Thanks for telling me that!